package xrand import ( randx "crypto/rand" "math" "math/big" "math/rand" ) var rd *rand.Rand func init() { rd = rand.New(rand.NewSource(randInt64())) } // 用系统熵构建更自然的随机数,比"math/rand"构建的线性同余自然随机数要慢 func randInt64() int64 { n, _ := randx.Int(randx.Reader, big.NewInt(math.MaxInt64)) return n.Int64() } // 随机值 func Rand[T int | int32 | int64 | uint32 | uint64]() T { return T(randInt64()) } // 从[0,n)范围里随机值 func RandN[T int | int32 | int64 | uint | uint32 | uint64](n T) T { if int64(n) < 1 { return 0 } return T(randInt64() % int64(n)) // [0,n) 的随机整数 } // 从[min,max)范围里随机值 func RandRange[T int | int32 | int64 | uint32 | uint64](min, max T) T { if int64(max) < 1 || int64(min) < 1 || max < min { return 0 } return RandN[T](max-min) + min } func Perm(n int) []int { return rd.Perm(n) } func Read(p []byte) (n int, err error) { return rd.Read(p) } func Shuffle[T any](slice []T) { rand.Shuffle(len(slice), func(i, j int) { slice[i], slice[j] = slice[j], slice[i] }) } const letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789" func RandomString(n int) string { b := make([]byte, n) for i := range b { b[i] = letterBytes[rd.Intn(len(letterBytes))] } return string(b) }