2025-06-11 23:49:47 +08:00
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syntax = "proto3";
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package pb;
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option go_package = "common/proto/pb";
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import "code.proto";
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// 踢出玩家
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message NtfKickOutUser
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{
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ErrCode code = 1; // 踢出原因
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}
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// 玩家进入房间。首次玩家通过匹配服匹配进入玩法服,不需要发该消息
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// 玩家上线后,lobby服查找玩家在哪个玩法服并通知给玩家
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// 玩家收到消息后,发送ReqEnterRoom进入对应玩法服
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message ReqEnterRoom
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{
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}
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// 玩家进房间返回。之后玩法服同步房间信息给玩家
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message RspEnterRoom
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{
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ErrCode code = 1;
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2025-06-14 12:31:57 +08:00
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int32 gameId = 2; // 玩法id
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int32 roomType = 3; // 房间类型,低级,中级,高级等
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2025-06-11 23:49:47 +08:00
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}
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// 玩家离开房间
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message ReqLeaveRoom
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{
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}
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message RspLeaveRoom
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{
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ErrCode code = 1;
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}
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