package server import ( "game/common/proto/pb" "github.com/fox/fox/log" ) func (s *ClientService) login() { s.SendMsg(pb.ServiceTypeId_STI_Login, int32(pb.MsgId_C2SUserLoginId), &pb.C2SUserLogin{ Username: s.username, Password: s.password, Ip: "", DeviceId: "", Version: "", }) } // 收到登陆成功消息,判断是否顶号 func (s *ClientService) onLogin(cMsg *pb.ClientMsg, msg *pb.S2CUserLogin) { if msg.Code != pb.ErrCode_OK { log.ErrorF("login error: %v", msg.Code) return } _ = cMsg s.userId = msg.UserId log.DebugF("user:%v id:%v login success", s.username, msg.UserId) }