package model import ( "game/common/constant" "game/common/utils" "game/server/colorgame/config" "github.com/fox/fox/db" "github.com/fox/fox/log" "github.com/go-redis/redis/v8" ) var ( //UserBindServiceRedis *redis.Client UserRedis *redis.Client ) func InitRedis() { log.Debug("init redis") var err error cfg := &config.Cfg.Redis //UserBindServiceRedis, err = db.InitRedis(cfg.Password, cfg.Host, cfg.Port, constant.Redis3UserBindService) //if err != nil { // log.Fatal(err.Error()) // return //} //utils.AutoSetRedisPool(UserBindServiceRedis) UserRedis, err = db.InitRedis(cfg.Password, cfg.Host, cfg.Port, constant.Redis1User) if err != nil { log.Fatal(err.Error()) return } utils.AutoSetRedisPool(UserRedis) }