game/server/chat/server/service.go
2025-06-17 10:06:58 +08:00

98 lines
2.1 KiB
Go

package server
import (
"fmt"
"game/common/gameService"
"game/common/proto/pb"
"game/common/serviceName"
"game/server/chat/config"
"github.com/fox/fox/ipb"
"github.com/fox/fox/log"
"github.com/fox/fox/service"
"github.com/golang/protobuf/proto"
)
var Chat []*ChatService
type ChatService struct {
*gameService.GameService
}
func Init() {
for i := 0; i < config.Command.ServiceNum; i++ {
sid := config.Command.ServiceId + i
if srv := newChatService(sid); srv != nil {
Chat = append(Chat, srv)
}
}
}
func Stop() {
for _, srv := range Chat {
srv.NotifyStop()
}
for _, srv := range Chat {
srv.WaitStop()
}
}
func newChatService(serviceId int) *ChatService {
var err error
s := new(ChatService)
sName := fmt.Sprintf("%v-%d", serviceName.Chat, serviceId)
if s.NatsService, err = service.NewNatsService(&service.InitNatsServiceParams{
EtcdAddress: config.Cfg.Etcd.Address,
EtcdUsername: "",
EtcdPassword: "",
NatsAddress: config.Cfg.Nats.Address,
ServiceType: serviceName.Chat,
ServiceName: sName,
OnFunc: s,
TypeId: int(pb.ServiceTypeId_STI_Chat),
Version: config.Cfg.BuildDate,
}); err != nil {
log.Fatal(err.Error())
return nil
}
s.initProcessor()
s.OnInit()
return s
}
func (s *ChatService) OnInit() {
// if err := s.NatsService.QueueSubscribe(service.GroupTopic(s), service.GroupQueue(s)); err != nil {
// log.Error(err.Error())
// }
s.NatsService.Run()
log.Debug("onInit")
}
func (s *ChatService) CanStop() bool {
//log.Debug("chatService.CanStop")
return true
}
func (s *ChatService) OnStop() {
s.NatsService.OnStop()
log.Debug("OnStop")
}
// 处理其它服发送过来的消息
func (s *ChatService) OnMessage(data []byte) error {
var iMsg = &ipb.InternalMsg{}
var err error
if err = proto.Unmarshal(data, iMsg); err != nil {
log.Error(err.Error())
return err
}
if req, err := s.Processor().Unmarshal(iMsg.MsgId, iMsg.Msg); err == nil {
err = s.Processor().Dispatch(iMsg.MsgId, iMsg.UserId, req)
} else {
log.Error(err.Error())
}
//log.Debug(s.Log("received message:%v", iMsg.MsgId))
return nil
}