game/server/db/server/service.go

85 lines
1.7 KiB
Go

package server
import (
"fmt"
"game/common/proto/pb"
"game/common/serviceName"
"game/server/db/config"
"github.com/fox/fox/log"
"github.com/fox/fox/service"
)
var DbSrv []*DbService
type DbService struct {
*service.NatsService
}
func Init() {
log.DebugF("init service begin id:%v, num:%v", config.Command.ServiceId, config.Command.ServiceNum)
for i := 0; i < config.Command.ServiceNum; i++ {
sid := config.Command.ServiceId + i
if srv := newDbService(sid); srv != nil {
DbSrv = append(DbSrv, srv)
}
}
}
func Stop() {
for _, srv := range DbSrv {
log.DebugF("notify stop service %v", srv.Name())
srv.NotifyStop()
}
for _, srv := range DbSrv {
srv.WaitStop()
}
}
func newDbService(serviceId int) *DbService {
var err error
s := new(DbService)
sName := fmt.Sprintf("%v-%d", serviceName.Db, serviceId)
if s.NatsService, err = service.NewNatsService(&service.InitNatsServiceParams{
EtcdAddress: config.Cfg.Etcd.Address,
EtcdUsername: "",
EtcdPassword: "",
NatsAddress: config.Cfg.Nats.Address,
ServiceType: serviceName.Db,
ServiceName: sName,
OnFunc: s,
TypeId: int(pb.ServiceTypeId_STI_DB),
Version: config.Cfg.BuildDate,
}); err != nil {
log.Fatal(err.Error())
return nil
}
s.initRpcProcessor()
s.OnInit()
return s
}
func (s *DbService) OnInit() {
// if err := s.NatsService.QueueSubscribe(service.GroupTopic(s), service.GroupQueue(s)); err != nil {
// log.Error(err.Error())
// }
s.NatsService.Run()
log.Debug("onInit")
}
func (s *DbService) CanStop() bool {
return true
}
func (s *DbService) OnStop() {
s.NatsService.OnStop()
log.Debug("OnStop")
}
// 处理其它服发送过来的消息
func (s *DbService) OnMessage(data []byte) error {
_ = data
return nil
}