game/common/pb/client.proto

16 lines
250 B
Protocol Buffer

syntax = "proto3";
package pb;
option go_package = "common/proto/pb";
import "service.proto";
message ClientMsg
{
ServiceTypeId service_id = 1; // 服务id
int32 msg_id = 2; // 消息id
bytes data = 3; // 消息体
}