game/common/pb/client.proto

18 lines
459 B
Protocol Buffer

syntax = "proto3";
package pb;
option go_package = "common/proto/pb";
import "service.proto";
message ClientMsg
{
ServiceTypeId service_tid = 1; // 服务id
string service_name = 2; // 具体的服务节点名(客户端进入新的场景,保存该节点名,提高路由速度)
int64 user_id = 3; // 玩家id
int32 msg_id = 4; // 消息id
bytes data = 5; // 消息体
}