141 lines
3.6 KiB
TypeScript
141 lines
3.6 KiB
TypeScript
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import { _decorator, Component, Node } from 'cc'
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const { ccclass, property } = _decorator
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@ccclass('WsClient')
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export class WsClient extends Component {
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private socket: WebSocket | null = null
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private url: string = 'ws://echo.websocket.org' // 测试服务器
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private reconnectTimerId: number = 0
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private maxReconnectCount: number = 5
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private reconnectCount: number = 0
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private isConnected: boolean = false
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private static instance: WsClient = null
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// 单例
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public static get Instance(): WsClient {
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return this.instance
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}
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public get IsConnected(): boolean {
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return this.isConnected
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}
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// 组件加载时自动调用
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protected onLoad(): void {
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if (WsClient.instance) {
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this.destroy()
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return
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}
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WsClient.instance = this
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this.node.name = 'WsClient'
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this.node.addComponent(WsClient)
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}
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// 关闭WebSocket连接
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close() {
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if (this.reconnectTimerId > 0) {
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clearTimeout(this.reconnectTimerId)
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this.reconnectTimerId = 0
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}
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if (this.socket) {
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// 清空所有事件处理函数
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this.socket.onopen = null
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this.socket.onmessage = null
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this.socket.onclose = null
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this.socket.onerror = null
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this.socket.close()
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this.socket = null
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}
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this.isConnected = false
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}
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// 连接websocket服务器
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connect(url?: string) {
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if (url) this.url = url
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if (this.socket && this.socket.readyState !== WebSocket.CLOSED) {
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// 如果已有连接且未关闭
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this.close()
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}
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try {
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this.socket = new WebSocket(this.url)
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this.socket.onopen = this.onOpen.bind(this)
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this.socket.onmessage = this.onMessage.bind(this)
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this.socket.onclose = this.onClose.bind(this)
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this.socket.onerror = this.onError.bind(this)
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this.reconnectCount = 0
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this.isConnected = true
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console.log(`正在连接websocket服务器:${this.url}`)
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} catch (error) {
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console.error('创建websocket失败:', error)
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this.scheduleReconnect()
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}
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}
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// 发送消息到服务器
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send(message: string | object) {
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if (!this.socket || this.socket.readyState !== WebSocket.OPEN) {
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// 如果连接不存在或未打开
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console.error('websocket未连接,无法发送消息')
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return false
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}
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var msg: string = ''
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if (typeof message == 'string') {
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msg = message
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} else {
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msg = JSON.stringify(message)
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}
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this.socket.send(msg)
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return true
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}
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// 连接成功回调
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private onOpen() {
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console.log('websocket连接已建立')
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this.reconnectCount = 0
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}
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// 收到消息回调
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private onMessage(event: MessageEvent) {
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console.log('收到消息:', event.data)
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window.dispatchEvent(new CustomEvent('ws-message', { detail: event.data }))
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}
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// 连接关闭回调
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private onClose(event: CloseEvent) {
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console.log('websocket连接已关闭,代码:', event.code, '原因:', event.reason)
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this.socket = null
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this.scheduleReconnect()
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}
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// 连接错误回调
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private onError(error: Event) {
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console.error('websocket发生错误:', error)
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// 不需要在这里重连,onClose里会重连
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}
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// 重连
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private scheduleReconnect() {
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if (this.reconnectCount >= this.maxReconnectCount) {
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console.error(`达到最大重连次数:${this.maxReconnectCount},停止重连`)
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return
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}
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this.reconnectCount++
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const delay = 2000
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console.log(
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`尝试重连(${this.reconnectCount}/${this.maxReconnectCount}),${
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delay / 1000
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}秒后...`
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)
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this.reconnectTimerId = setTimeout(() => {
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this.connect()
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}, delay)
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}
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// 组件销毁时自动调用
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protected onDestroy(): void {
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this.close()
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}
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}
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