2025-07-01 22:52:45 +08:00

659 lines
16 KiB
JavaScript

// source: user.proto
/**
* @fileoverview
* @enhanceable
* @suppress {missingRequire} reports error on implicit type usages.
* @suppress {messageConventions} JS Compiler reports an error if a variable or
* field starts with 'MSG_' and isn't a translatable message.
* @public
*/
// GENERATED CODE -- DO NOT EDIT!
/* eslint-disable */
// @ts-nocheck
var jspb = require('google-protobuf');
var goog = jspb;
var global =
(typeof globalThis !== 'undefined' && globalThis) ||
(typeof window !== 'undefined' && window) ||
(typeof global !== 'undefined' && global) ||
(typeof self !== 'undefined' && self) ||
(function () { return this; }).call(null) ||
Function('return this')();
goog.exportSymbol('proto.pb.ChatUser', null, global);
goog.exportSymbol('proto.pb.GameUser', null, global);
/**
* Generated by JsPbCodeGenerator.
* @param {Array=} opt_data Optional initial data array, typically from a
* server response, or constructed directly in Javascript. The array is used
* in place and becomes part of the constructed object. It is not cloned.
* If no data is provided, the constructed object will be empty, but still
* valid.
* @extends {jspb.Message}
* @constructor
*/
proto.pb.ChatUser = function(opt_data) {
jspb.Message.initialize(this, opt_data, 0, -1, null, null);
};
goog.inherits(proto.pb.ChatUser, jspb.Message);
if (goog.DEBUG && !COMPILED) {
/**
* @public
* @override
*/
proto.pb.ChatUser.displayName = 'proto.pb.ChatUser';
}
/**
* Generated by JsPbCodeGenerator.
* @param {Array=} opt_data Optional initial data array, typically from a
* server response, or constructed directly in Javascript. The array is used
* in place and becomes part of the constructed object. It is not cloned.
* If no data is provided, the constructed object will be empty, but still
* valid.
* @extends {jspb.Message}
* @constructor
*/
proto.pb.GameUser = function(opt_data) {
jspb.Message.initialize(this, opt_data, 0, -1, null, null);
};
goog.inherits(proto.pb.GameUser, jspb.Message);
if (goog.DEBUG && !COMPILED) {
/**
* @public
* @override
*/
proto.pb.GameUser.displayName = 'proto.pb.GameUser';
}
if (jspb.Message.GENERATE_TO_OBJECT) {
/**
* Creates an object representation of this proto.
* Field names that are reserved in JavaScript and will be renamed to pb_name.
* Optional fields that are not set will be set to undefined.
* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
* For the list of reserved names please see:
* net/proto2/compiler/js/internal/generator.cc#kKeyword.
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
* JSPB instance for transitional soy proto support:
* http://goto/soy-param-migration
* @return {!Object}
*/
proto.pb.ChatUser.prototype.toObject = function(opt_includeInstance) {
return proto.pb.ChatUser.toObject(opt_includeInstance, this);
};
/**
* Static version of the {@see toObject} method.
* @param {boolean|undefined} includeInstance Deprecated. Whether to include
* the JSPB instance for transitional soy proto support:
* http://goto/soy-param-migration
* @param {!proto.pb.ChatUser} msg The msg instance to transform.
* @return {!Object}
* @suppress {unusedLocalVariables} f is only used for nested messages
*/
proto.pb.ChatUser.toObject = function(includeInstance, msg) {
var f, obj = {
userid: jspb.Message.getFieldWithDefault(msg, 1, 0),
nickname: jspb.Message.getFieldWithDefault(msg, 2, ""),
avatar: jspb.Message.getFieldWithDefault(msg, 3, ""),
avatarframe: jspb.Message.getFieldWithDefault(msg, 4, ""),
viplevel: jspb.Message.getFieldWithDefault(msg, 5, "")
};
if (includeInstance) {
obj.$jspbMessageInstance = msg;
}
return obj;
};
}
/**
* Deserializes binary data (in protobuf wire format).
* @param {jspb.ByteSource} bytes The bytes to deserialize.
* @return {!proto.pb.ChatUser}
*/
proto.pb.ChatUser.deserializeBinary = function(bytes) {
var reader = new jspb.BinaryReader(bytes);
var msg = new proto.pb.ChatUser;
return proto.pb.ChatUser.deserializeBinaryFromReader(msg, reader);
};
/**
* Deserializes binary data (in protobuf wire format) from the
* given reader into the given message object.
* @param {!proto.pb.ChatUser} msg The message object to deserialize into.
* @param {!jspb.BinaryReader} reader The BinaryReader to use.
* @return {!proto.pb.ChatUser}
*/
proto.pb.ChatUser.deserializeBinaryFromReader = function(msg, reader) {
while (reader.nextField()) {
if (reader.isEndGroup()) {
break;
}
var field = reader.getFieldNumber();
switch (field) {
case 1:
var value = /** @type {number} */ (reader.readInt64());
msg.setUserid(value);
break;
case 2:
var value = /** @type {string} */ (reader.readString());
msg.setNickname(value);
break;
case 3:
var value = /** @type {string} */ (reader.readString());
msg.setAvatar(value);
break;
case 4:
var value = /** @type {string} */ (reader.readString());
msg.setAvatarframe(value);
break;
case 5:
var value = /** @type {string} */ (reader.readString());
msg.setViplevel(value);
break;
default:
reader.skipField();
break;
}
}
return msg;
};
/**
* Serializes the message to binary data (in protobuf wire format).
* @return {!Uint8Array}
*/
proto.pb.ChatUser.prototype.serializeBinary = function() {
var writer = new jspb.BinaryWriter();
proto.pb.ChatUser.serializeBinaryToWriter(this, writer);
return writer.getResultBuffer();
};
/**
* Serializes the given message to binary data (in protobuf wire
* format), writing to the given BinaryWriter.
* @param {!proto.pb.ChatUser} message
* @param {!jspb.BinaryWriter} writer
* @suppress {unusedLocalVariables} f is only used for nested messages
*/
proto.pb.ChatUser.serializeBinaryToWriter = function(message, writer) {
var f = undefined;
f = message.getUserid();
if (f !== 0) {
writer.writeInt64(
1,
f
);
}
f = message.getNickname();
if (f.length > 0) {
writer.writeString(
2,
f
);
}
f = message.getAvatar();
if (f.length > 0) {
writer.writeString(
3,
f
);
}
f = message.getAvatarframe();
if (f.length > 0) {
writer.writeString(
4,
f
);
}
f = message.getViplevel();
if (f.length > 0) {
writer.writeString(
5,
f
);
}
};
/**
* optional int64 userId = 1;
* @return {number}
*/
proto.pb.ChatUser.prototype.getUserid = function() {
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
};
/**
* @param {number} value
* @return {!proto.pb.ChatUser} returns this
*/
proto.pb.ChatUser.prototype.setUserid = function(value) {
return jspb.Message.setProto3IntField(this, 1, value);
};
/**
* optional string nickname = 2;
* @return {string}
*/
proto.pb.ChatUser.prototype.getNickname = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
};
/**
* @param {string} value
* @return {!proto.pb.ChatUser} returns this
*/
proto.pb.ChatUser.prototype.setNickname = function(value) {
return jspb.Message.setProto3StringField(this, 2, value);
};
/**
* optional string avatar = 3;
* @return {string}
*/
proto.pb.ChatUser.prototype.getAvatar = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
};
/**
* @param {string} value
* @return {!proto.pb.ChatUser} returns this
*/
proto.pb.ChatUser.prototype.setAvatar = function(value) {
return jspb.Message.setProto3StringField(this, 3, value);
};
/**
* optional string avatarFrame = 4;
* @return {string}
*/
proto.pb.ChatUser.prototype.getAvatarframe = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, ""));
};
/**
* @param {string} value
* @return {!proto.pb.ChatUser} returns this
*/
proto.pb.ChatUser.prototype.setAvatarframe = function(value) {
return jspb.Message.setProto3StringField(this, 4, value);
};
/**
* optional string vipLevel = 5;
* @return {string}
*/
proto.pb.ChatUser.prototype.getViplevel = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 5, ""));
};
/**
* @param {string} value
* @return {!proto.pb.ChatUser} returns this
*/
proto.pb.ChatUser.prototype.setViplevel = function(value) {
return jspb.Message.setProto3StringField(this, 5, value);
};
if (jspb.Message.GENERATE_TO_OBJECT) {
/**
* Creates an object representation of this proto.
* Field names that are reserved in JavaScript and will be renamed to pb_name.
* Optional fields that are not set will be set to undefined.
* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
* For the list of reserved names please see:
* net/proto2/compiler/js/internal/generator.cc#kKeyword.
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
* JSPB instance for transitional soy proto support:
* http://goto/soy-param-migration
* @return {!Object}
*/
proto.pb.GameUser.prototype.toObject = function(opt_includeInstance) {
return proto.pb.GameUser.toObject(opt_includeInstance, this);
};
/**
* Static version of the {@see toObject} method.
* @param {boolean|undefined} includeInstance Deprecated. Whether to include
* the JSPB instance for transitional soy proto support:
* http://goto/soy-param-migration
* @param {!proto.pb.GameUser} msg The msg instance to transform.
* @return {!Object}
* @suppress {unusedLocalVariables} f is only used for nested messages
*/
proto.pb.GameUser.toObject = function(includeInstance, msg) {
var f, obj = {
userid: jspb.Message.getFieldWithDefault(msg, 1, 0),
nickname: jspb.Message.getFieldWithDefault(msg, 2, ""),
avatar: jspb.Message.getFieldWithDefault(msg, 3, ""),
avatarframe: jspb.Message.getFieldWithDefault(msg, 4, ""),
viplevel: jspb.Message.getFieldWithDefault(msg, 5, 0),
vipexp: jspb.Message.getFieldWithDefault(msg, 6, 0),
seat: jspb.Message.getFieldWithDefault(msg, 20, 0),
gold: jspb.Message.getFieldWithDefault(msg, 25, 0)
};
if (includeInstance) {
obj.$jspbMessageInstance = msg;
}
return obj;
};
}
/**
* Deserializes binary data (in protobuf wire format).
* @param {jspb.ByteSource} bytes The bytes to deserialize.
* @return {!proto.pb.GameUser}
*/
proto.pb.GameUser.deserializeBinary = function(bytes) {
var reader = new jspb.BinaryReader(bytes);
var msg = new proto.pb.GameUser;
return proto.pb.GameUser.deserializeBinaryFromReader(msg, reader);
};
/**
* Deserializes binary data (in protobuf wire format) from the
* given reader into the given message object.
* @param {!proto.pb.GameUser} msg The message object to deserialize into.
* @param {!jspb.BinaryReader} reader The BinaryReader to use.
* @return {!proto.pb.GameUser}
*/
proto.pb.GameUser.deserializeBinaryFromReader = function(msg, reader) {
while (reader.nextField()) {
if (reader.isEndGroup()) {
break;
}
var field = reader.getFieldNumber();
switch (field) {
case 1:
var value = /** @type {number} */ (reader.readInt64());
msg.setUserid(value);
break;
case 2:
var value = /** @type {string} */ (reader.readString());
msg.setNickname(value);
break;
case 3:
var value = /** @type {string} */ (reader.readString());
msg.setAvatar(value);
break;
case 4:
var value = /** @type {string} */ (reader.readString());
msg.setAvatarframe(value);
break;
case 5:
var value = /** @type {number} */ (reader.readInt32());
msg.setViplevel(value);
break;
case 6:
var value = /** @type {number} */ (reader.readInt32());
msg.setVipexp(value);
break;
case 20:
var value = /** @type {number} */ (reader.readInt64());
msg.setSeat(value);
break;
case 25:
var value = /** @type {number} */ (reader.readInt64());
msg.setGold(value);
break;
default:
reader.skipField();
break;
}
}
return msg;
};
/**
* Serializes the message to binary data (in protobuf wire format).
* @return {!Uint8Array}
*/
proto.pb.GameUser.prototype.serializeBinary = function() {
var writer = new jspb.BinaryWriter();
proto.pb.GameUser.serializeBinaryToWriter(this, writer);
return writer.getResultBuffer();
};
/**
* Serializes the given message to binary data (in protobuf wire
* format), writing to the given BinaryWriter.
* @param {!proto.pb.GameUser} message
* @param {!jspb.BinaryWriter} writer
* @suppress {unusedLocalVariables} f is only used for nested messages
*/
proto.pb.GameUser.serializeBinaryToWriter = function(message, writer) {
var f = undefined;
f = message.getUserid();
if (f !== 0) {
writer.writeInt64(
1,
f
);
}
f = message.getNickname();
if (f.length > 0) {
writer.writeString(
2,
f
);
}
f = message.getAvatar();
if (f.length > 0) {
writer.writeString(
3,
f
);
}
f = message.getAvatarframe();
if (f.length > 0) {
writer.writeString(
4,
f
);
}
f = message.getViplevel();
if (f !== 0) {
writer.writeInt32(
5,
f
);
}
f = message.getVipexp();
if (f !== 0) {
writer.writeInt32(
6,
f
);
}
f = message.getSeat();
if (f !== 0) {
writer.writeInt64(
20,
f
);
}
f = message.getGold();
if (f !== 0) {
writer.writeInt64(
25,
f
);
}
};
/**
* optional int64 userId = 1;
* @return {number}
*/
proto.pb.GameUser.prototype.getUserid = function() {
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
};
/**
* @param {number} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setUserid = function(value) {
return jspb.Message.setProto3IntField(this, 1, value);
};
/**
* optional string nickname = 2;
* @return {string}
*/
proto.pb.GameUser.prototype.getNickname = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
};
/**
* @param {string} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setNickname = function(value) {
return jspb.Message.setProto3StringField(this, 2, value);
};
/**
* optional string avatar = 3;
* @return {string}
*/
proto.pb.GameUser.prototype.getAvatar = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
};
/**
* @param {string} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setAvatar = function(value) {
return jspb.Message.setProto3StringField(this, 3, value);
};
/**
* optional string avatarFrame = 4;
* @return {string}
*/
proto.pb.GameUser.prototype.getAvatarframe = function() {
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, ""));
};
/**
* @param {string} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setAvatarframe = function(value) {
return jspb.Message.setProto3StringField(this, 4, value);
};
/**
* optional int32 vipLevel = 5;
* @return {number}
*/
proto.pb.GameUser.prototype.getViplevel = function() {
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 5, 0));
};
/**
* @param {number} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setViplevel = function(value) {
return jspb.Message.setProto3IntField(this, 5, value);
};
/**
* optional int32 vipExp = 6;
* @return {number}
*/
proto.pb.GameUser.prototype.getVipexp = function() {
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 6, 0));
};
/**
* @param {number} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setVipexp = function(value) {
return jspb.Message.setProto3IntField(this, 6, value);
};
/**
* optional int64 seat = 20;
* @return {number}
*/
proto.pb.GameUser.prototype.getSeat = function() {
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 20, 0));
};
/**
* @param {number} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setSeat = function(value) {
return jspb.Message.setProto3IntField(this, 20, value);
};
/**
* optional int64 gold = 25;
* @return {number}
*/
proto.pb.GameUser.prototype.getGold = function() {
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 25, 0));
};
/**
* @param {number} value
* @return {!proto.pb.GameUser} returns this
*/
proto.pb.GameUser.prototype.setGold = function(value) {
return jspb.Message.setProto3IntField(this, 25, value);
};
goog.object.extend(exports, proto.pb);