659 lines
16 KiB
JavaScript
659 lines
16 KiB
JavaScript
// source: user.proto
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/**
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* @fileoverview
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* @enhanceable
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* @suppress {missingRequire} reports error on implicit type usages.
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* @suppress {messageConventions} JS Compiler reports an error if a variable or
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* field starts with 'MSG_' and isn't a translatable message.
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* @public
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*/
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// GENERATED CODE -- DO NOT EDIT!
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/* eslint-disable */
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// @ts-nocheck
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var jspb = require('google-protobuf');
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var goog = jspb;
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var global =
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(typeof globalThis !== 'undefined' && globalThis) ||
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(typeof window !== 'undefined' && window) ||
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(typeof global !== 'undefined' && global) ||
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(typeof self !== 'undefined' && self) ||
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(function () { return this; }).call(null) ||
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Function('return this')();
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goog.exportSymbol('proto.pb.ChatUser', null, global);
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goog.exportSymbol('proto.pb.GameUser', null, global);
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.pb.ChatUser = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.pb.ChatUser, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.pb.ChatUser.displayName = 'proto.pb.ChatUser';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.pb.GameUser = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.pb.GameUser, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.pb.GameUser.displayName = 'proto.pb.GameUser';
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}
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if (jspb.Message.GENERATE_TO_OBJECT) {
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/**
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* Creates an object representation of this proto.
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* Field names that are reserved in JavaScript and will be renamed to pb_name.
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* Optional fields that are not set will be set to undefined.
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* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
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* For the list of reserved names please see:
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* net/proto2/compiler/js/internal/generator.cc#kKeyword.
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* @param {boolean=} opt_includeInstance Deprecated. whether to include the
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* JSPB instance for transitional soy proto support:
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* http://goto/soy-param-migration
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* @return {!Object}
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*/
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proto.pb.ChatUser.prototype.toObject = function(opt_includeInstance) {
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return proto.pb.ChatUser.toObject(opt_includeInstance, this);
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};
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/**
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* Static version of the {@see toObject} method.
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* @param {boolean|undefined} includeInstance Deprecated. Whether to include
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* the JSPB instance for transitional soy proto support:
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* http://goto/soy-param-migration
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* @param {!proto.pb.ChatUser} msg The msg instance to transform.
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* @return {!Object}
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* @suppress {unusedLocalVariables} f is only used for nested messages
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*/
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proto.pb.ChatUser.toObject = function(includeInstance, msg) {
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var f, obj = {
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userid: jspb.Message.getFieldWithDefault(msg, 1, 0),
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nickname: jspb.Message.getFieldWithDefault(msg, 2, ""),
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avatar: jspb.Message.getFieldWithDefault(msg, 3, ""),
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avatarframe: jspb.Message.getFieldWithDefault(msg, 4, ""),
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viplevel: jspb.Message.getFieldWithDefault(msg, 5, "")
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};
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if (includeInstance) {
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obj.$jspbMessageInstance = msg;
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}
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return obj;
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};
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}
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/**
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* Deserializes binary data (in protobuf wire format).
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* @param {jspb.ByteSource} bytes The bytes to deserialize.
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* @return {!proto.pb.ChatUser}
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*/
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proto.pb.ChatUser.deserializeBinary = function(bytes) {
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var reader = new jspb.BinaryReader(bytes);
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var msg = new proto.pb.ChatUser;
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return proto.pb.ChatUser.deserializeBinaryFromReader(msg, reader);
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};
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/**
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* Deserializes binary data (in protobuf wire format) from the
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* given reader into the given message object.
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* @param {!proto.pb.ChatUser} msg The message object to deserialize into.
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* @param {!jspb.BinaryReader} reader The BinaryReader to use.
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* @return {!proto.pb.ChatUser}
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*/
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proto.pb.ChatUser.deserializeBinaryFromReader = function(msg, reader) {
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while (reader.nextField()) {
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if (reader.isEndGroup()) {
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break;
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}
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var field = reader.getFieldNumber();
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switch (field) {
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case 1:
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var value = /** @type {number} */ (reader.readInt64());
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msg.setUserid(value);
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break;
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case 2:
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var value = /** @type {string} */ (reader.readString());
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msg.setNickname(value);
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break;
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case 3:
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var value = /** @type {string} */ (reader.readString());
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msg.setAvatar(value);
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break;
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case 4:
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var value = /** @type {string} */ (reader.readString());
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msg.setAvatarframe(value);
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break;
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case 5:
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var value = /** @type {string} */ (reader.readString());
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msg.setViplevel(value);
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break;
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default:
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reader.skipField();
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break;
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}
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}
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return msg;
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};
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/**
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* Serializes the message to binary data (in protobuf wire format).
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* @return {!Uint8Array}
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*/
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proto.pb.ChatUser.prototype.serializeBinary = function() {
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var writer = new jspb.BinaryWriter();
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proto.pb.ChatUser.serializeBinaryToWriter(this, writer);
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return writer.getResultBuffer();
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};
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/**
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* Serializes the given message to binary data (in protobuf wire
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* format), writing to the given BinaryWriter.
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* @param {!proto.pb.ChatUser} message
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* @param {!jspb.BinaryWriter} writer
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* @suppress {unusedLocalVariables} f is only used for nested messages
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*/
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proto.pb.ChatUser.serializeBinaryToWriter = function(message, writer) {
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var f = undefined;
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f = message.getUserid();
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if (f !== 0) {
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writer.writeInt64(
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1,
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f
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);
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}
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f = message.getNickname();
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if (f.length > 0) {
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writer.writeString(
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2,
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f
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);
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}
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f = message.getAvatar();
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if (f.length > 0) {
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writer.writeString(
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3,
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f
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);
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}
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f = message.getAvatarframe();
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if (f.length > 0) {
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writer.writeString(
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4,
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f
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);
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}
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f = message.getViplevel();
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if (f.length > 0) {
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writer.writeString(
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5,
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f
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);
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}
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};
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/**
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* optional int64 userId = 1;
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* @return {number}
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*/
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proto.pb.ChatUser.prototype.getUserid = function() {
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return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
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};
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/**
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* @param {number} value
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* @return {!proto.pb.ChatUser} returns this
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*/
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proto.pb.ChatUser.prototype.setUserid = function(value) {
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return jspb.Message.setProto3IntField(this, 1, value);
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};
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/**
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* optional string nickname = 2;
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* @return {string}
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*/
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proto.pb.ChatUser.prototype.getNickname = function() {
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return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
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};
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/**
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* @param {string} value
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* @return {!proto.pb.ChatUser} returns this
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*/
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proto.pb.ChatUser.prototype.setNickname = function(value) {
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return jspb.Message.setProto3StringField(this, 2, value);
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};
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/**
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* optional string avatar = 3;
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* @return {string}
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*/
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proto.pb.ChatUser.prototype.getAvatar = function() {
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return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
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};
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/**
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* @param {string} value
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* @return {!proto.pb.ChatUser} returns this
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*/
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proto.pb.ChatUser.prototype.setAvatar = function(value) {
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return jspb.Message.setProto3StringField(this, 3, value);
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};
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/**
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* optional string avatarFrame = 4;
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* @return {string}
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*/
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proto.pb.ChatUser.prototype.getAvatarframe = function() {
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return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, ""));
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};
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/**
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* @param {string} value
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* @return {!proto.pb.ChatUser} returns this
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*/
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proto.pb.ChatUser.prototype.setAvatarframe = function(value) {
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return jspb.Message.setProto3StringField(this, 4, value);
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};
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/**
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* optional string vipLevel = 5;
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* @return {string}
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*/
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proto.pb.ChatUser.prototype.getViplevel = function() {
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return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 5, ""));
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};
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/**
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* @param {string} value
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* @return {!proto.pb.ChatUser} returns this
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*/
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proto.pb.ChatUser.prototype.setViplevel = function(value) {
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return jspb.Message.setProto3StringField(this, 5, value);
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};
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if (jspb.Message.GENERATE_TO_OBJECT) {
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/**
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* Creates an object representation of this proto.
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* Field names that are reserved in JavaScript and will be renamed to pb_name.
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|
* Optional fields that are not set will be set to undefined.
|
|
* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
|
|
* For the list of reserved names please see:
|
|
* net/proto2/compiler/js/internal/generator.cc#kKeyword.
|
|
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
|
|
* JSPB instance for transitional soy proto support:
|
|
* http://goto/soy-param-migration
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|
* @return {!Object}
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*/
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proto.pb.GameUser.prototype.toObject = function(opt_includeInstance) {
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return proto.pb.GameUser.toObject(opt_includeInstance, this);
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};
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/**
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* Static version of the {@see toObject} method.
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|
* @param {boolean|undefined} includeInstance Deprecated. Whether to include
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* the JSPB instance for transitional soy proto support:
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* http://goto/soy-param-migration
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|
* @param {!proto.pb.GameUser} msg The msg instance to transform.
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* @return {!Object}
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* @suppress {unusedLocalVariables} f is only used for nested messages
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*/
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proto.pb.GameUser.toObject = function(includeInstance, msg) {
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var f, obj = {
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userid: jspb.Message.getFieldWithDefault(msg, 1, 0),
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nickname: jspb.Message.getFieldWithDefault(msg, 2, ""),
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avatar: jspb.Message.getFieldWithDefault(msg, 3, ""),
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avatarframe: jspb.Message.getFieldWithDefault(msg, 4, ""),
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viplevel: jspb.Message.getFieldWithDefault(msg, 5, 0),
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vipexp: jspb.Message.getFieldWithDefault(msg, 6, 0),
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seat: jspb.Message.getFieldWithDefault(msg, 20, 0),
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gold: jspb.Message.getFieldWithDefault(msg, 25, 0)
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};
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if (includeInstance) {
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obj.$jspbMessageInstance = msg;
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}
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return obj;
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};
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}
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|
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/**
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* Deserializes binary data (in protobuf wire format).
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* @param {jspb.ByteSource} bytes The bytes to deserialize.
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* @return {!proto.pb.GameUser}
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*/
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proto.pb.GameUser.deserializeBinary = function(bytes) {
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var reader = new jspb.BinaryReader(bytes);
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var msg = new proto.pb.GameUser;
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return proto.pb.GameUser.deserializeBinaryFromReader(msg, reader);
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};
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|
|
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/**
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* Deserializes binary data (in protobuf wire format) from the
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|
* given reader into the given message object.
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|
* @param {!proto.pb.GameUser} msg The message object to deserialize into.
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* @param {!jspb.BinaryReader} reader The BinaryReader to use.
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* @return {!proto.pb.GameUser}
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*/
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proto.pb.GameUser.deserializeBinaryFromReader = function(msg, reader) {
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while (reader.nextField()) {
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if (reader.isEndGroup()) {
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break;
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}
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var field = reader.getFieldNumber();
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switch (field) {
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case 1:
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var value = /** @type {number} */ (reader.readInt64());
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msg.setUserid(value);
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break;
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case 2:
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var value = /** @type {string} */ (reader.readString());
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msg.setNickname(value);
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break;
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case 3:
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var value = /** @type {string} */ (reader.readString());
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msg.setAvatar(value);
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break;
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case 4:
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var value = /** @type {string} */ (reader.readString());
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msg.setAvatarframe(value);
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break;
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case 5:
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var value = /** @type {number} */ (reader.readInt32());
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msg.setViplevel(value);
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break;
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case 6:
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var value = /** @type {number} */ (reader.readInt32());
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msg.setVipexp(value);
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break;
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case 20:
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var value = /** @type {number} */ (reader.readInt64());
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msg.setSeat(value);
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break;
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case 25:
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var value = /** @type {number} */ (reader.readInt64());
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msg.setGold(value);
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break;
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|
default:
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reader.skipField();
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break;
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|
}
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|
}
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return msg;
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|
};
|
|
|
|
|
|
/**
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|
* Serializes the message to binary data (in protobuf wire format).
|
|
* @return {!Uint8Array}
|
|
*/
|
|
proto.pb.GameUser.prototype.serializeBinary = function() {
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var writer = new jspb.BinaryWriter();
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proto.pb.GameUser.serializeBinaryToWriter(this, writer);
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return writer.getResultBuffer();
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|
};
|
|
|
|
|
|
/**
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|
* Serializes the given message to binary data (in protobuf wire
|
|
* format), writing to the given BinaryWriter.
|
|
* @param {!proto.pb.GameUser} message
|
|
* @param {!jspb.BinaryWriter} writer
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|
* @suppress {unusedLocalVariables} f is only used for nested messages
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|
*/
|
|
proto.pb.GameUser.serializeBinaryToWriter = function(message, writer) {
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var f = undefined;
|
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f = message.getUserid();
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|
if (f !== 0) {
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|
writer.writeInt64(
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|
1,
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|
f
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|
);
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|
}
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|
f = message.getNickname();
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|
if (f.length > 0) {
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writer.writeString(
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2,
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|
f
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);
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}
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f = message.getAvatar();
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|
if (f.length > 0) {
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writer.writeString(
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3,
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|
f
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|
);
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}
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|
f = message.getAvatarframe();
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if (f.length > 0) {
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writer.writeString(
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4,
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|
f
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);
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}
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|
f = message.getViplevel();
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if (f !== 0) {
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writer.writeInt32(
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5,
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f
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);
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}
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f = message.getVipexp();
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if (f !== 0) {
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writer.writeInt32(
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6,
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f
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);
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}
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f = message.getSeat();
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if (f !== 0) {
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writer.writeInt64(
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20,
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f
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);
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}
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f = message.getGold();
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if (f !== 0) {
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writer.writeInt64(
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25,
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f
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);
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}
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};
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|
|
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/**
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* optional int64 userId = 1;
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* @return {number}
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*/
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|
proto.pb.GameUser.prototype.getUserid = function() {
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return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
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};
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|
|
|
|
/**
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* @param {number} value
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* @return {!proto.pb.GameUser} returns this
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*/
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proto.pb.GameUser.prototype.setUserid = function(value) {
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return jspb.Message.setProto3IntField(this, 1, value);
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};
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|
|
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/**
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* optional string nickname = 2;
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* @return {string}
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*/
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proto.pb.GameUser.prototype.getNickname = function() {
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return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
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};
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|
|
|
|
/**
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* @param {string} value
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* @return {!proto.pb.GameUser} returns this
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*/
|
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proto.pb.GameUser.prototype.setNickname = function(value) {
|
|
return jspb.Message.setProto3StringField(this, 2, value);
|
|
};
|
|
|
|
|
|
/**
|
|
* optional string avatar = 3;
|
|
* @return {string}
|
|
*/
|
|
proto.pb.GameUser.prototype.getAvatar = function() {
|
|
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {string} value
|
|
* @return {!proto.pb.GameUser} returns this
|
|
*/
|
|
proto.pb.GameUser.prototype.setAvatar = function(value) {
|
|
return jspb.Message.setProto3StringField(this, 3, value);
|
|
};
|
|
|
|
|
|
/**
|
|
* optional string avatarFrame = 4;
|
|
* @return {string}
|
|
*/
|
|
proto.pb.GameUser.prototype.getAvatarframe = function() {
|
|
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, ""));
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {string} value
|
|
* @return {!proto.pb.GameUser} returns this
|
|
*/
|
|
proto.pb.GameUser.prototype.setAvatarframe = function(value) {
|
|
return jspb.Message.setProto3StringField(this, 4, value);
|
|
};
|
|
|
|
|
|
/**
|
|
* optional int32 vipLevel = 5;
|
|
* @return {number}
|
|
*/
|
|
proto.pb.GameUser.prototype.getViplevel = function() {
|
|
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 5, 0));
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {number} value
|
|
* @return {!proto.pb.GameUser} returns this
|
|
*/
|
|
proto.pb.GameUser.prototype.setViplevel = function(value) {
|
|
return jspb.Message.setProto3IntField(this, 5, value);
|
|
};
|
|
|
|
|
|
/**
|
|
* optional int32 vipExp = 6;
|
|
* @return {number}
|
|
*/
|
|
proto.pb.GameUser.prototype.getVipexp = function() {
|
|
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 6, 0));
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {number} value
|
|
* @return {!proto.pb.GameUser} returns this
|
|
*/
|
|
proto.pb.GameUser.prototype.setVipexp = function(value) {
|
|
return jspb.Message.setProto3IntField(this, 6, value);
|
|
};
|
|
|
|
|
|
/**
|
|
* optional int64 seat = 20;
|
|
* @return {number}
|
|
*/
|
|
proto.pb.GameUser.prototype.getSeat = function() {
|
|
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 20, 0));
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {number} value
|
|
* @return {!proto.pb.GameUser} returns this
|
|
*/
|
|
proto.pb.GameUser.prototype.setSeat = function(value) {
|
|
return jspb.Message.setProto3IntField(this, 20, value);
|
|
};
|
|
|
|
|
|
/**
|
|
* optional int64 gold = 25;
|
|
* @return {number}
|
|
*/
|
|
proto.pb.GameUser.prototype.getGold = function() {
|
|
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 25, 0));
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {number} value
|
|
* @return {!proto.pb.GameUser} returns this
|
|
*/
|
|
proto.pb.GameUser.prototype.setGold = function(value) {
|
|
return jspb.Message.setProto3IntField(this, 25, value);
|
|
};
|
|
|
|
|
|
goog.object.extend(exports, proto.pb);
|